Building a Unity project into iOS without Xcode

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感情败类 2021-01-29 12:37

I want to build my Unity project to the iOS platform.

When I click build to iOS I get prompted with this screen:

There says Run in Xcode as

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  • 2021-01-29 13:02

    You can use "vmware", there are good tutorials on youtube, but not sure it's legal.

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  • 2021-01-29 13:19

    You can’t, when you build for iOS, unity creates a project that you must open with XCode (in a Mac) and then build it to deploy it on a device or simulator.

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