I made a program to play music at random using python-pygame. When I tried to run, the audio did not play ... By the way, I think that the problem is pygame because the volume i
Seems you want to play only one file randomly chosen. You want something like this:
import pygame
import sys
import glob
from random import choice
allmusic = glob.glob("*.mp3")
played = choice(allmusic) #select randomly one element from the list
print(played) #print the name of the chosen file
pygame.mixer.init()
pygame.mixer.music.load(played)
pygame.mixer.music.play()
while pygame.mixer.music.get_busy():
pass
the last while
loop checks if the music is played, and do nothing until the music ends. It's purpose is to keep the program alive, otherwise it ends immediately and the music stream is terminated.
Notice that you do not have control on the music, it will play until the end with no way to stop it before. To have some control of this kind, you need a more complex script handling events (from keyboard or a custom GUI interface you create, but this is going too far from your question I think).