I don\'t know what to make of this. I\'ve written a function that reads a .obj file, not unlike the dozens of other example functions out there for processing information from a
SOLVED! I knew it wasn't pointer related. Found this post, tried what it said, and it works flawlessly now. MSVCRTD.lib was missing in my dependencies. Why that's not mentioned anywhere as a prereq for using fstream is crazy. Can't believe the includes aren't enough.
"I had to change the Runtime Library setting to use Multi-threaded DLL (/MD) and then add: msvcrtd.lib to my dependencies, that solved my problems I was encountering for building in debug mode."
http://www.gamedev.net/topic/660218-strange-ifstream-crash/