this is my Client code
Random rand = new Random();
int n = rand.nextInt(50) + 1;
DataInputStream dis = new DataInputStream(_socket.getInputStream());
DataOutput
The client needs to either call dos.flush()
or dos.close()
to cause buffered data to be pushed to the server. (If you intend to write more data, then flush, otherwise close.)
The server side needs to read the data using readInt on the DataInputStream
instance. Data that is written using a DataOutputStream should be read using a DataInputStream.
Finally, get rid of BufferedReader/InputStreamReader. It is just wrong.
If you're using writeInt()
on the write side, you should be using readInt()
on the read side (all the method names correlate between DataOutputStream and DataInputStream, please read the javadoc).