I\'m sending an image (it\'s basically a video stream) x times per second on my server.
master.frame_drone.Bitmap is the image
master.frame_drone.Bitmap
C# Server
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while(true) { Scanner r = new Scanner(new InputStreamReader(socket.getInputStream()));
Change that to:
Scanner r = new Scanner(new InputStreamReader(socket.getInputStream())); while(true) {