I\'m working on a realtime virus scanner on OSX. The OSX\'s command line command fs_usage
can be used to determine folder access in the following way (and can only
The following code must be in a main.m
and not a main.mm
or it won't compile. (SEE ADDENDUM BELOW for C++ (main.mm).) The following code runs in a loop, watching new file creations in /Users/mike/Documents
and /Users/mike/Downloads
. (Sorry, it doesn't support wildcards on those paths -- I wish it did!) Press CTRL+C to exit the run loop.
Note in the output, if you download a file, you'll see a consistent flag ID of 125184. If a new file is copied into a folder from the same folder, the flag ID is 128256. If a new file is created fresh (like from an editor), the flag ID is 108544. If an existing file is dragged into a folder, the flag ID is 67584. You'll need to keep experimenting with IDs to see what events you want to trap. For instance, if coding a real-time virus scanner, you'd probably want to detect files moved either by command line, drag and drop, cut/paste, or downloaded from the web to a particular folder. Try various scenarios and subfolders, see the IDs you get, and write code that traps those flag IDs.
#import <Foundation/Foundation.h>
void detectNewFile (
ConstFSEventStreamRef streamRef,
void *clientCallBackInfo,
size_t numEvents,
void *eventPaths,
const FSEventStreamEventFlags eventFlags[],
const FSEventStreamEventId eventIds[])
{
int i;
char **paths = eventPaths;
printf("GOT AN EVENT!!!!\n");
for (i=0; i<numEvents; i++) {
printf("Change %llu in %s, flags %u\n", eventIds[i], paths[i], (unsigned int)eventFlags[i]);
}
}
int main(int argc, const char * argv[]) {
@autoreleasepool {
short nPathCount = 2;
CFStringRef mypath[nPathCount];
mypath[0] = CFSTR("/Users/mike/Documents");
mypath[1] = CFSTR("/Users/mike/Downloads");
CFArrayRef pathsToWatch = CFArrayCreate(NULL, (const void **)&mypath, nPathCount, NULL);
void *callbackInfo = NULL;
CFAbsoluteTime latency = 1.0; // seconds
FSEventStreamRef hStream = FSEventStreamCreate(NULL,
&detectNewFile,
callbackInfo,
pathsToWatch,
kFSEventStreamEventIdSinceNow,
latency,
kFSEventStreamCreateFlagFileEvents
);
FSEventStreamScheduleWithRunLoop(hStream, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode);
FSEventStreamStart(hStream);
printf("Waiting on new file creations...\n");
CFRunLoopRun(); // runs in an endless loop, only letting the callback function run
} // end autorelease pool
return 0;
}
If you need this to work with main.mm and thus C++, you need to add CoreServices.framework library to the build steps. Then, change this line:
char **paths = eventPaths;
...to this line:
char **paths = (char **)eventPaths;
Then change this line:
void *callbackInfo = NULL;
...to this line:
FSEventStreamContext *callbackInfo = NULL;
Then change this line:
CFAbsoluteTime latency = 1.0; // seconds
...to this line:
CFTimeInterval latency = 1.0; // seconds