I grepped inside GLEW while trying to solve my other question, concerning missing __glewX*
symbols for Mac, and found that they are guarded by GLEW_APPLE_GLX<
When building an application that uses the X Server (XQuartz) instead of using CGL, you also need to add -lGL
.
Ordinarily when building GL software on OS X you use OpenGL.framework (-framework OpenGL
) and that gets you OpenGL and CGL/AGL functions but leaves out GLX.
You should also ditch any includes to things like <OpenGL/gl.h>
and use <GL/gl.h>
instead, as that will point to /usr/X11R6/include/GL/...
instead of the OpenGL framework headers.