I\'m making a simple game where you move a ball on a screen and try to avoid other blocks on the screen.
The problem i\'m having is that when I try to evaluate whether y
You need
if (sect == true) { // compares sect with true and checks the result
instead of
if (sect = true) { // sets sect to true and then checks it
Even better would be to use
if (sect) { // checks sect
You are mistakenly assigning the true
boolean literal to your variable in if block expression:
if(sect = true)
due to which, the expression is always evaluated to true
. This is the reason why you should never compare boolean variables with true
or false
. Just using sect
here would be enough.
Change it to:
if (sect)