Here are my imports:
import com.codename1.ui.*;
import com.codename1.ui.util.*;
import com.codename1.ui.plaf.*;
import com.codename1.ui.events.*;
import com.code
It looks like Codename One has omitted that class - and others, I suspect.
Judging by the documentation, I suspect you want to use the com.codename1.io.FileSystemStorage class and its openInputStream method.
You may well want to watch the video on storing data to persistent storage too.
Jon's answer is correct but partial. The question is where is the CSV file actually stored...
If the file is in the src folder (part of your jar) use Display.getInstance().getResourceAsStream(getClass(), "/filename");
.
If you downloaded it, then its very likely you downloaded to storage and not necessarily file system (slightly different things in mobile). Both have rather detailed API's to open/write and the Util
class has a nice download API. Keep in mind that you can't just "put" a file on the device like you can in a computer, the filesystem is quite different.
As a sidenote, Codename One has a builtin CSVParser
class which could be useful for you.