Here is the entire delegate, but whenever I run the app I get a breakpoint at [PFFacebookUtils initializeFacebook];
:
#import \"AppDelegate.h\"
#impo
You should call initializeFacebook only after setting the appId and clientKey.
Try this:
[Parse setApplicationId:@"ycWShHVTsY7Xawt0dupTN1YMWFeyMLlhG7K9R0rZ"
clientKey:@"8AmzExUoqvmppa5k3eaS37RBNB6c1StmlysvvjBr"];
[PFAnalytics trackAppOpenedWithLaunchOptions:launchOptions];
[PFFacebookUtils initializeFacebook];
Instead of this:
[PFFacebookUtils initializeFacebook];
{[Parse setApplicationId:@"ycWShHVTsY7Xawt0dupTN1YMWFeyMLlhG7K9R0rZ"
clientKey:@"8AmzExUoqvmppa5k3eaS37RBNB6c1StmlysvvjBr"];}
{[PFAnalytics trackAppOpenedWithLaunchOptions:launchOptions];}
btw, I'd recommend creating another app in parse, now that you posted here these two keys are public and anyone can mess up with your data.
Have you imported libc++ to your project?
It isnt a breakpoint the way you think it is, It is essentially the compiler telling your device to stop computing code sent from XCode, SIGABRT stands for Signal Abort
SIGABRT rises when an object receives unimplemented message. How many warnings does your app have? Try surfing through them and find the ones that warn you "some object may not respond to some selector", if you clean your app from all of these, you'll most probably get it working correctly.