How to create 2D texture using DXGI format DXGI_FORMAT_R1_UNORM?

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青春惊慌失措
青春惊慌失措 2021-01-27 16:12

I want to create a 1 bit per pixel monochrome texture 2D in DirectX 11 using dxgi format DXGI_FORMAT_R1_UNORM I have done trying the following but it\'s showing following errors

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  • 2021-01-27 16:55

    ID3D11Device::CheckFormatSupport

    Get the support of a given format on the installed video device.

    ...

    A bitfield of D3D11_FORMAT_SUPPORT enumeration values describing how the specified format is supported on the installed device. The values are ORed together.

    ...

    D3D11_FORMAT_SUPPORT_TEXTURE2D 2D texture resources supported.

    For example, these are formats supported by Intel(R) HD Graphics 620 (just randomly picked a GPU; no DXGI_FORMAT_R1_UNORM there):

    DXGI_FORMAT_R32G32B32A32_TYPELESS
    DXGI_FORMAT_R32G32B32A32_FLOAT
    DXGI_FORMAT_R32G32B32A32_UINT
    DXGI_FORMAT_R32G32B32A32_SINT
    DXGI_FORMAT_R32G32B32_TYPELESS
    DXGI_FORMAT_R32G32B32_FLOAT
    DXGI_FORMAT_R32G32B32_UINT
    DXGI_FORMAT_R32G32B32_SINT
    DXGI_FORMAT_R16G16B16A16_TYPELESS
    DXGI_FORMAT_R16G16B16A16_FLOAT
    DXGI_FORMAT_R16G16B16A16_UNORM
    DXGI_FORMAT_R16G16B16A16_UINT
    DXGI_FORMAT_R16G16B16A16_SNORM
    DXGI_FORMAT_R16G16B16A16_SINT
    DXGI_FORMAT_R32G32_TYPELESS
    DXGI_FORMAT_R32G32_FLOAT
    DXGI_FORMAT_R32G32_UINT
    DXGI_FORMAT_R32G32_SINT
    DXGI_FORMAT_R32G8X24_TYPELESS
    DXGI_FORMAT_D32_FLOAT_S8X24_UINT
    DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS
    DXGI_FORMAT_X32_TYPELESS_G8X24_UINT
    DXGI_FORMAT_R10G10B10A2_TYPELESS
    DXGI_FORMAT_R10G10B10A2_UNORM
    DXGI_FORMAT_R10G10B10A2_UINT
    DXGI_FORMAT_R11G11B10_FLOAT
    DXGI_FORMAT_R8G8B8A8_TYPELESS
    DXGI_FORMAT_R8G8B8A8_UNORM
    DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
    DXGI_FORMAT_R8G8B8A8_UINT
    DXGI_FORMAT_R8G8B8A8_SNORM
    DXGI_FORMAT_R8G8B8A8_SINT
    DXGI_FORMAT_R16G16_TYPELESS
    DXGI_FORMAT_R16G16_FLOAT
    DXGI_FORMAT_R16G16_UNORM
    DXGI_FORMAT_R16G16_UINT
    DXGI_FORMAT_R16G16_SNORM
    DXGI_FORMAT_R16G16_SINT
    DXGI_FORMAT_R32_TYPELESS
    DXGI_FORMAT_D32_FLOAT
    DXGI_FORMAT_R32_FLOAT
    DXGI_FORMAT_R32_UINT
    DXGI_FORMAT_R32_SINT
    DXGI_FORMAT_R24G8_TYPELESS
    DXGI_FORMAT_D24_UNORM_S8_UINT
    DXGI_FORMAT_R24_UNORM_X8_TYPELESS
    DXGI_FORMAT_X24_TYPELESS_G8_UINT
    DXGI_FORMAT_R8G8_TYPELESS
    DXGI_FORMAT_R8G8_UNORM
    DXGI_FORMAT_R8G8_UINT
    DXGI_FORMAT_R8G8_SNORM
    DXGI_FORMAT_R8G8_SINT
    DXGI_FORMAT_R16_TYPELESS
    DXGI_FORMAT_R16_FLOAT
    DXGI_FORMAT_D16_UNORM
    DXGI_FORMAT_R16_UNORM
    DXGI_FORMAT_R16_UINT
    DXGI_FORMAT_R16_SNORM
    DXGI_FORMAT_R16_SINT
    DXGI_FORMAT_R8_TYPELESS
    DXGI_FORMAT_R8_UNORM
    DXGI_FORMAT_R8_UINT
    DXGI_FORMAT_R8_SNORM
    DXGI_FORMAT_R8_SINT
    DXGI_FORMAT_A8_UNORM
    DXGI_FORMAT_R9G9B9E5_SHAREDEXP
    DXGI_FORMAT_R8G8_B8G8_UNORM
    DXGI_FORMAT_G8R8_G8B8_UNORM
    DXGI_FORMAT_BC1_TYPELESS
    DXGI_FORMAT_BC1_UNORM
    DXGI_FORMAT_BC1_UNORM_SRGB
    DXGI_FORMAT_BC2_TYPELESS
    DXGI_FORMAT_BC2_UNORM
    DXGI_FORMAT_BC2_UNORM_SRGB
    DXGI_FORMAT_BC3_TYPELESS
    DXGI_FORMAT_BC3_UNORM
    DXGI_FORMAT_BC3_UNORM_SRGB
    DXGI_FORMAT_BC4_TYPELESS
    DXGI_FORMAT_BC4_UNORM
    DXGI_FORMAT_BC4_SNORM
    DXGI_FORMAT_BC5_TYPELESS
    DXGI_FORMAT_BC5_UNORM
    DXGI_FORMAT_BC5_SNORM
    DXGI_FORMAT_B5G6R5_UNORM
    DXGI_FORMAT_B5G5R5A1_UNORM
    DXGI_FORMAT_B8G8R8A8_UNORM
    DXGI_FORMAT_B8G8R8X8_UNORM
    DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM
    DXGI_FORMAT_B8G8R8A8_TYPELESS
    DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
    DXGI_FORMAT_B8G8R8X8_TYPELESS
    DXGI_FORMAT_B8G8R8X8_UNORM_SRGB
    DXGI_FORMAT_BC6H_TYPELESS
    DXGI_FORMAT_BC6H_UF16
    DXGI_FORMAT_BC6H_SF16
    DXGI_FORMAT_BC7_TYPELESS
    DXGI_FORMAT_BC7_UNORM
    DXGI_FORMAT_BC7_UNORM_SRGB
    DXGI_FORMAT_AYUV
    DXGI_FORMAT_Y416
    DXGI_FORMAT_NV12
    DXGI_FORMAT_P010
    DXGI_FORMAT_P016
    DXGI_FORMAT_420_OPAQUE
    DXGI_FORMAT_YUY2
    DXGI_FORMAT_Y216
    DXGI_FORMAT_AI44
    DXGI_FORMAT_IA44
    DXGI_FORMAT_P8
    DXGI_FORMAT_A8P8
    DXGI_FORMAT_B4G4R4A4_UNORM
    
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  • 2021-01-27 17:01

    DXGI_FORMAT_R1_UNORM is not supported by any Direct3D device. It only exists for some old Direct3D 10.0-era Windows 10 GDI font interop, and is basically unused since Direct3D 10.1.

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