stage force render / redraw

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小鲜肉
小鲜肉 2021-01-27 14:01

Normally I would listen to the ENTER_FRAME event and execute code each time a frame gets rendered.. But for my application this is too slow. The time between 2 ENTER_FRAME event

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  • 2021-01-27 14:26

    stage.Invalidate will force the stage to redraw. Its not suggested you should fix your time problem first.

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