Copy Texture to Texture

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时光说笑
时光说笑 2021-01-26 17:33

I\'ve done 2 programs to use Shared Resources, running on SlimDX & DirectX10. One program will display the shared texture on a 3D mesh. The 2nd program will load an image as

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  • 2021-01-26 17:48

    What about CopyResource() or CopySubresourceRegion()? I don't know SlimDX, but these should work fine in native D3D10.

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