#include
#include
#include
class Integer
{
public:
int m;
Integer(int a):m(a){};
};
class CompareParts
Because obj2 is a function. See this
#include<iostream>
#include<vector>
#include<algorithm>
class Integer
{
public:
int m;
Integer(int a):m(a){};
};
class CompareParts
{
public:
bool operator()(const Integer & p1,const Integer & p2)
{
return p1.m
}
};
int main()
{
std::vector vecInteger;
vecInteger.push_back(Integer(12));
vecInteger.push_back(Integer(13));
vecInteger.push_back(Integer(5));
vecInteger.push_back(Integer(7));
vecInteger.push_back(Integer(9));
std::sort(vecInteger.begin(),vecInteger.end(),CompareParts());
typedef vector<Integer>::const_iterator Iter;
Iter beg = vecInteger.begin();
Iter end = vecInteger.end();
for (Iter iter = beg; iter != end; ++iter)
cout << (*iter).m << " ";
cout << endl;
}
Output: 5 7 9 12 13
Integer obj2()
isn't the definition of an object, it is the declaration of a function named obj2
returning an Integer
(put it outside any function to understand why it is so). This occurs also sometimes with more complex constructions where it can be even more confusing. Some name this the most vexing parse.
Here is the promised example of a more complex case:
struct Foo {};
struct Bar { Bar(Foo); };
Bar quxx(Foo()); // quxx is a function
Here quxx
is a function returning a Bar and taking (a pointer) to a function returning a Foo and without parameters. You could write the same declaration more clearly like this:
Bar quxx(Foo (*fn)()); // quxx is the same function as above
To get the definition of a variable initialized with the constructor taking a Foo, you can add a level of parenthesis:
Bar quux((Foo())); // quux is a variable
obj2 is not a BinaryPredicate and is invalid as the third parameter to std::sort
obj2 needs to be something like
// Return whether first element is greater than the second
bool UDgreater ( int elem1, int elem2 )
{
return elem1 > elem2;
}
or the functor type used by obj1.
There is no definition of no argument constructor.
Use, Integer obj2(0);
#include<iostream>
#include<vector>
#include<algorithm>
class Integer
{
public:
int m;
Integer(int a):m(a){};
bool operator()(const Integer p1,const Integer p2)
{
return p1.m<p2.m;
}
};
class CompareParts
{ public:
bool operator()(const Integer p1,const Integer p2)
{
return p1.m<p2.m;
}
}obj1;
int main()
{
std::vector<Integer> vecInteger;
vecInteger.push_back(Integer(12));
vecInteger.push_back(Integer(13));
vecInteger.push_back(Integer(5));
vecInteger.push_back(Integer(7));
vecInteger.push_back(Integer(9));
Integer obj2(0);
std::sort(vecInteger.begin(),vecInteger.end(),obj1);
std::sort(vecInteger.begin(),vecInteger.end(),obj2);
return 0;
}