As everybody told you, you have to get the type you are looking for and then pass it to the CreateInstance method of Activator in this way:
Type t = Type.GetType(className);
Activator.CreateInstance(t);
Just be careful to the fact that if you pass to GetType the fullname of the class you are trying to instantiate (e.g. "MyNamespace.Foo"), it returns you the type only if it is called from inside the same assembly as the searched class, otherwise it returns null.
If you want to have it work for types that are in a generic assembly you have to use the AssemblyQualifiedName (take a look here for the details: http://msdn.microsoft.com/en-us/library/system.type.assemblyqualifiedname.aspx)