I have drawn a line using the below function:
public void paint(Graphics p) {
super.paint(p);
p.drawLine(600, 200, 580, 250);
}
I am wo
You can use a flag to know whether the line is displaying or not.
As I said before you need to build your GUI towards JPanel
s and not JFrame
s. Also overriding paintComponent
and not paint
method.
For example, the following program displays a line or hides it when you click the JButton
, adapt that logic to your own program with your own conditions.
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.geom.Line2D;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class LineDrawer {
private JFrame frame;
private JButton button;
public static void main(String[] args) {
SwingUtilities.invokeLater(new LineDrawer()::createAndShowGui); //Put our program on the EDT
}
private void createAndShowGui() {
frame = new JFrame(getClass().getSimpleName());
MyPane pane = new MyPane(); //Create an instance of our custom JPanel class
button = new JButton("Hide/Show");
button.addActionListener(e -> {
pane.setShowLine(!pane.isShowLine()); //Change the state of the flag to its inverse: true -> false / false -> true
});
frame.add(pane);
frame.add(button, BorderLayout.SOUTH);
frame.pack();
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
//Our custom class that handles painting.
@SuppressWarnings("serial")
class MyPane extends JPanel {
private boolean showLine;
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
if (showLine) { //If true, show line
g2d.draw(new Line2D.Double(50, 50, 100, 50));
}
}
@Override
public Dimension getPreferredSize() {
return new Dimension(300, 300); //For the size of our JPanel
}
public boolean isShowLine() {
return showLine;
}
public void setShowLine(boolean showLine) {
this.showLine = showLine;
this.repaint(); //Everytime we set a new state to showLine, repaint to make the changes visible
}
}
}
I can't post a GIF right now, but the program itself works. Btw the above code is called a Minimal, Complete and Verifiable Example and on your next questions you're encouraged to post one in order to get specific, faster and better answers to your questions.