I would like to store the initialization values for elements in a tuple inside a separate tuple, so that I can use the same values as a preset for other tuples of the respective
There is no requirement in the standard for the order of std::tuple
member initialisation, I am afraid.
You can iterate over a tuple
in a specific order though, e.g.:
#include <tuple>
#include <iostream>
#include <boost/fusion/adapted/std_tuple.hpp>
#include <boost/fusion/algorithm/iteration/for_each.hpp>
int main()
{
auto a = std::make_tuple(true, 42, 3.14, "abc");
boost::fusion::for_each(a, [](auto& value) {
std::cout << value << '\n';
});
}
Outputs:
1
42
3.14
abc
For anyone interested in a solution, I came up with a way to control the initialization order and retain the constness of elements
:
#include <tuple>
template<typename... Elems>
struct construct
{
template<size_t... Ns, typename Head, typename... Rest>
static constexpr const std::tuple<Rest...>
drop_head_impl( const std::index_sequence<Ns...> ns,
const std::tuple<Head, Rest...> tup )
{
return std::tuple<Rest...>( std::get<Ns + 1u>( tup )... );
}
template<typename Head, typename... Rest>
static constexpr const std::tuple<Rest...>
drop_head( const std::tuple<Head, Rest...> tup )
{
return drop_head_impl( std::make_index_sequence<sizeof...(Rest)>(), tup );
}
template<typename Head>
static constexpr const std::tuple<Head>
func_impl( const std::tuple<typename Head::initer_t> initer )
{
return std::tuple<Head>( { std::get<0>( initer ) } );
}
template<typename Head, typename Next, typename... Rest>
static constexpr const std::tuple<Head, Next, Rest...>
func_impl( const std::tuple<typename Head::initer_t, typename Next::initer_t, typename Rest::initer_t...> initer )
{
std::tuple<Head> head( { std::get<0>( initer ) } );
return std::tuple_cat( head, func_impl<Next, Rest...>( drop_head(initer) ) );
}
static constexpr const std::tuple<Elems...>
func( const std::tuple<typename Elems::initer_t...> initer )
{
return func_impl<Elems...>( initer );
}
};
// Elements are the end points of a Widget hierarchy
struct Element
{
using initer_t = int;
Element( const initer_t pIniter )
:data{ pIniter }
{
printf( "Creating %i\n", data );
}
const initer_t data;
};
// A Widget class stores any number of Elements and/or other Widget instances
template<typename... Elems>
struct Widget
{
using initer_t = std::tuple<typename Elems::initer_t...>;
Widget( const initer_t pIniter )
:elements( construct<Elems...>::func( pIniter ) )
{}
const std::tuple<Elems...> elements;
};
int main()
{
using Button = Widget<Element, Element>;
using ButtonList = Widget<Button, Button, Element>;
Button::initer_t basic_button_initer{ 0, 1 }; // presets for Buttons
Button::initer_t other_button_initer{ 2, 3 };
ButtonList::initer_t buttonlist_initer{ basic_button_initer, other_button_initer, 4 }; //a preset for a ButtonList
ButtonList buttonlist{ buttonlist_initer };
return 0;
}
The construct
structure takes the tuple of initer_t
s (initer), constructs a tuple containing the first element of Elems...
using the first element of initer, then drops the first element of initer and passes the remaining tuple to itself, which causes a tuple with the next element of Elems...
to be constructed using the next element in initer. This recursion is stopped by an overload of func_impl
for a tuple with one element which simply constructs that element from its initer_t
in a tuple and returns it. This single-element tuple gets concatenated to the tuple with the previous element, the result gets returned to the higher level and is concatenated to the single-element tuple there and so on.