I am getting some very interesting results when testing an app developed with MonoDroid on different devices with varying screen sizes and densities.
I have the follow
After chatting with Xamarin support it turns out that the problem was related to an incorrect AndroidManifest.xml file...
It didn't have the <uses-sdk> tag set correctly...
Changing it from
<uses-sdk /> <!-- Why in the world this is the default I'll never know! -->
to this
<uses-sdk android:minSdkVersion="8" targetSdkVersion="8"/>
completely solved the problem.
Hope others find this useful!