my script creates a sort of cube, it needs to create a marching cube with 3d perlin noise

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庸人自扰
庸人自扰 2021-01-24 21:47

I have a marching cube script with attached 3d perlin noise and a public ground value, that is the max value the noise can generate.

void PopulateTerrainMap()
{
          


        
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