Quite funny. I just asked few minutes ago here SendInput() for keyboard - only lowercase, how to send letters upper case. The solution was to send shift before letter. But after
The problem was with
Input.mi.dwFlags
it should be
Input.ki.dwFlags
thanks to rodrigo.
Another way is to use KEYEVENTF_SCANCODE flag. Then we have to scan our char using VkKeyScan() - http://msdn.microsoft.com/en-us/library/windows/desktop/ms646329(v=vs.85).aspx, which gives us virtual key code in low byte and state (shift, ctrl etc.) in high byte.
Due to using scan codes we have to map our virtual code to scan code by using MapVirtualKey() with MAPVK_VK_TO_VSC value, MSDN says:
uCode is a virtual-key code and is translated into a scan code. If it is a virtual-key code that does not distinguish between left- and right-hand keys, the left-hand scan code is returned. If there is no translation, the function returns 0.
and then pass it to the wScan field of the Input.ki structure, because according to MSDN if we use scan codes it ignores wVk and uses wScan, MSDN says:
If specified, wScan identifies the key and wVk is ignored.
Therefore the code can look something like this:
INPUT Event = { 0 };
const SHORT key = VkKeyScan('a');
const UINT mappedKey = MapVirtualKey( LOBYTE( key ), 0 );
// Press shift key
Event.type = INPUT_KEYBOARD;
Event.ki.dwFlags = KEYEVENTF_SCANCODE;
Event.ki.wScan = MapVirtualKey( VK_LSHIFT, 0 );
SendInput( 1, &Event, sizeof( Event ) );
// upper case 'A' (press down)
Event.type = INPUT_KEYBOARD;
Event.ki.dwFlags = KEYEVENTF_SCANCODE;
Event.ki.wScan = mappedKey;
SendInput( 1, &Event, sizeof( Event ) );
// release 'A'
Event.type = INPUT_KEYBOARD;
Event.ki.dwFlags = KEYEVENTF_SCANCODE | KEYEVENTF_KEYUP;
Event.ki.wScan = mappedKey;
SendInput( 1, &Event, sizeof( Event ) );
// Release shift key
Event.type = INPUT_KEYBOARD;
Event.ki.dwFlags = KEYEVENTF_SCANCODE | KEYEVENTF_KEYUP;
Event.ki.wScan = MapVirtualKey( VK_LSHIFT, 0 );
SendInput( 1, &Event, sizeof( Event ) );
const SHORT key1 = VkKeyScan('a');
const UINT mappedKey1 = MapVirtualKey( LOBYTE( key1 ), 0 );
// lower case 'a' (press down)
Event.type = INPUT_KEYBOARD;
Event.ki.dwFlags = KEYEVENTF_SCANCODE;
Event.ki.wScan = mappedKey1;
SendInput( 1, &Event, sizeof( Event ) );
// release 'a'
Event.type = INPUT_KEYBOARD;
Event.ki.dwFlags = KEYEVENTF_SCANCODE;
Event.ki.wScan = mappedKey1;
SendInput( 1, &Event, sizeof( Event ) );
If I have said something wrong, please correct me.