I\'m using the android version of cocos2d located here:
https://github.com/ZhouWeikuan/cocos2d
I\'m an iPhone guy checking out android who already has familiarit
Last time I checked with the author he mentioned that scene transition, grid actions, and particle systems on cocos2d-android-1's 3D are flawed.
I would recommend trying cocos2d-x if you have cocos2d-iphone code to port or coding your own thing extending View
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You should try WiEngine . It is the Best Cocos2d java android port. Cocos2d-android don't even have 3d implemented. The classes are there but empty. Also check Wiengine's api Demo from the android market