I am just learning Angular and I have some questions regarding the architecture of my app.
The project I will be working on will be using allot of external libraries: jQ
I'm not sure this is the "correct" way to do this, but here is perhaps a simpler way to handle external libraries (in this case d3.js) within Angular 1.x code.
This is the same basic idea as @aarosil's answer (use a factory), but using fewer dependencies on other services - for what that's worth.
var app = angular.module('SomeApp', []);
app.factory('LibraryFactory', function () {
var factory = {};
factory.getD3 = function(callback) {
if(!window.d3) {
var script = document.createElement("script");
script.src = "https://cdnjs.cloudflare.com/ajax/libs/d3/3.5.9/d3.min.js";
document.head.appendChild(script);
script.onload = function() {
callback(window.d3);
};
} else {
callback(window.d3);
}
};
//factory.getSomeOtherLibrary = ...ditto
return factory;
});
And to use the factory (eg, in a controller):
app.controller('SomeTrialWithD3Ctrl', function ($scope, LibraryFactory) {
LibraryFactory.getD3(function main(d3) {
// place code using d3 library here
});
});
And of course, the callbacks can be chained if you need multiple libraries at once.
In short go http://slides.com/thomasburleson/using-requirejs-with-angularjs#/
route.
However now suffer having to put the defines and requires everywhere. For a large application this may get messy if not planned carefully. Use grunt requirejs plugin for builds because without this things would be wash.
You can create a factory to load the external library you need. Return a deferred object for the library's script after it loads. Here is one I used for d3 library:
var d3js = angular.module('d3', []);
d3js.factory('d3Service', ['$document', '$q', '$rootScope', '$window',
function($document, $q, $rootScope, $window) {
var d = $q.defer();
function onScriptLoad() {
// Load client in the browser
$rootScope.$apply(function() { d.resolve($window.d3); });
}
// Create a script tag with d3 as the source
// and call our onScriptLoad callback when it
// has been loaded
var scriptTag = $document[0].createElement('script');
scriptTag.type = 'text/javascript';
scriptTag.async = true;
scriptTag.src = 'lib/d3.v3.js';
scriptTag.onreadystatechange = function () {
if (this.readyState == 'complete') onScriptLoad();
}
scriptTag.onload = onScriptLoad;
var s = $document[0].getElementsByTagName('body')[0];
s.appendChild(scriptTag);
return {
d3: function() { return d.promise; }
};
}]);
then in your directive, use then
function of the deferred to wait until it's ready
d3Service.d3().then(function(d3) {
// place code using d3 library here
}
If your directive is needing access to multiple libraries, you can chain the deferreds.
d3Service.d3().then(function(d3) {
someOtherLibSvc.getLib().then(function(lib){
// place code using d3 library and someOtherLibrary here
}
}
To avoid this chaining check out bluebird
and use Promise.join, Angular comes with $q automatically so I just used that here.
Note: if you just load JQuery before angular, then angular.element will already reference JQuery. So you don't need to do this for JQuery, just load it in your main html page before Angular