How do I assert the identity of a PyQt5 signal?

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无人及你
无人及你 2021-01-23 12:14

I\'m in a situation where I want to assert the identity of a PyQt5 signal. Specifically, I want to check whether the clicked signal from a given QPushButton

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  • 2021-01-23 12:22

    Signals as entities are created each time you invoke it as they represent a different connection:

    In [1]: import sys
    
    In [2]: from PyQt5 import QtWidgets
    
    In [3]: app = QtWidgets.QApplication(sys.argv)
    
    In [4]: button = QtWidgets.QPushButton()
    
    In [5]: id(button.clicked)
    Out[5]: 140150155639464
    
    In [6]: id(button.clicked)
    Out[6]: 140150154507528
    
    In [7]: id(button.clicked)
    Out[7]: 140150155640184
    
    In [8]: id(button.clicked)
    Out[8]: 140150155640504
    
    In [9]: id(button.clicked)
    Out[9]: 140150154510128
    
    In [10]: id(button.clicked)
    Out[10]: 140149427454320
    

    Therefore if you connect 100 times between the same signal and slot, and when the signal is emitted, the slot will be called 100 times:

    import sys
    from PyQt5 import QtCore, QtWidgets
    
    def foo():
        print("clicked")
    
    if __name__ == '__main__':
    
        app = QtWidgets.QApplication(sys.argv)
        button = QtWidgets.QPushButton("Press me")
        button.show()
        for _ in range(10):
            button.clicked.connect(foo)
        # the click is emulated
        QtCore.QTimer.singleShot(1000, lambda: button.animateClick(500))
        QtCore.QTimer.singleShot(2000, app.quit)
        sys.exit(app.exec_())
    

    Output:

    clicked
    clicked
    clicked
    clicked
    clicked
    clicked
    clicked
    clicked
    clicked
    clicked
    

    So it will be impossible to solve your problem directly but I think that your goal is to discriminate which object that emitted the signal that calls the slot since you probably have several objects connected to the same slot, and for that if there is a solution:

    1. Using sender() method

    If the slot belongs to a QObject (or classes derived from QObject as the widgets) then you can use the sender method to obtain the object that emitted the signal.

    import sys
    from PyQt5 import QtCore, QtWidgets
    
    class Widget(QtWidgets.QWidget):
        def __init__(self, parent=None):
            super(Widget, self).__init__(parent)
    
            self.button_1 = QtWidgets.QPushButton("button 1")
            self.button_1.clicked.connect(self.foo)
            self.button_2 = QtWidgets.QPushButton("button 2")
            self.button_2.clicked.connect(self.foo)
            self.button_3 = QtWidgets.QPushButton("button 3")
            self.button_3.clicked.connect(self.foo)
    
            lay = QtWidgets.QVBoxLayout(self)
            lay.addWidget(self.button_1)
            lay.addWidget(self.button_2)
            lay.addWidget(self.button_3)
    
        @QtCore.pyqtSlot()
        def foo(self):
            button = self.sender()
            if button is self.button_1:
                print("button_1")
            elif button is self.button_2:
                print("button_2")
            elif button is self.button_3:
                print("button_3")
    
    if __name__ == '__main__':
    
        app = QtWidgets.QApplication(sys.argv)
        w = Widget()
        w.show()
        sys.exit(app.exec_())
    

    2. Pass the object as an additional parameter

    2.1 lambda function
    import sys
    from PyQt5 import QtCore, QtWidgets
    
    class Widget(QtWidgets.QWidget):
        def __init__(self, parent=None):
            super(Widget, self).__init__(parent)
    
            self.button_1 = QtWidgets.QPushButton("button 1")
            self.button_1.clicked.connect(lambda *args, b=self.button_1 : self.foo(b))
            self.button_2 = QtWidgets.QPushButton("button 2")
            self.button_2.clicked.connect(lambda *args, b=self.button_2 : self.foo(b))
            self.button_3 = QtWidgets.QPushButton("button 3")
            self.button_3.clicked.connect(lambda *args, b=self.button_3 : self.foo(b))
    
            lay = QtWidgets.QVBoxLayout(self)
            lay.addWidget(self.button_1)
            lay.addWidget(self.button_2)
            lay.addWidget(self.button_3)
    
        def foo(self, button):
            if button is self.button_1:
                print("button_1")
            elif button is self.button_2:
                print("button_2")
            elif button is self.button_3:
                print("button_3")
    
    if __name__ == '__main__':
    
        app = QtWidgets.QApplication(sys.argv)
        w = Widget()
        w.show()
        sys.exit(app.exec_())
    
    2.1 functools.partial function
    import sys
    from PyQt5 import QtCore, QtWidgets
    from functools import partial
    
    class Widget(QtWidgets.QWidget):
        def __init__(self, parent=None):
            super(Widget, self).__init__(parent)
    
            self.button_1 = QtWidgets.QPushButton("button 1")
            self.button_1.clicked.connect(partial(self.foo, self.button_1))
            self.button_2 = QtWidgets.QPushButton("button 2")
            self.button_2.clicked.connect(partial(self.foo, self.button_2))
            self.button_3 = QtWidgets.QPushButton("button 3")
            self.button_3.clicked.connect(partial(self.foo, self.button_3))
    
            lay = QtWidgets.QVBoxLayout(self)
            lay.addWidget(self.button_1)
            lay.addWidget(self.button_2)
            lay.addWidget(self.button_3)
    
        def foo(self, button):
            if button is self.button_1:
                print("button_1")
            elif button is self.button_2:
                print("button_2")
            elif button is self.button_3:
                print("button_3")
    
    if __name__ == '__main__':
    
        app = QtWidgets.QApplication(sys.argv)
        w = Widget()
        w.show()
        sys.exit(app.exec_())
    

    In my case I prefer to use sender if I can use it, then functools.partial and finally lambda methods

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  • 2021-01-23 12:41

    Try it:

    import sys
    from PyQt5.QtWidgets import QApplication, QPushButton
    
    app = QApplication([])
    
    def clickButton(w):
        # Check what you clicked here.                        # <-----
        return print(w.text())
    
    widget  = QPushButton('Button 1')
    widget.clicked.connect(lambda : clickButton(widget))
    
    widget2 = QPushButton('Button 2')
    widget2.clicked.connect(lambda : clickButton(widget2))
    
    widget.setGeometry(300, 150, 100, 100)
    widget.show()
    
    widget2.setGeometry(450, 150, 100, 100)
    widget2.show()
    
    sys.exit(app.exec_())
    

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