I\'m trying to expand on the scenario asked in the SO question titled Ninject Factory Extension Bind Multiple Concrete Types To One Interface by using Ninject Conventions for c
Looks like, you have to define binding differently and provide your custom implementation of IBindingGenerator
for this case
All implementation of ICar
will have custom binding
Kernel.Bind(scanner => scanner
.FromThisAssembly()
.SelectAllClasses()
.InheritedFrom<ICar>()
.BindWith(new BaseTypeBindingGenerator<ICar>()));
IBindingGenerator
implementationSearching for all implementations of interface and bind them by type name
public class BaseTypeBindingGenerator<InterfaceType> : IBindingGenerator
{
public IEnumerable<IBindingWhenInNamedWithOrOnSyntax<object>> CreateBindings(Type type, IBindingRoot bindingRoot)
{
if (type != null && !type.IsAbstract && type.IsClass && typeof(InterfaceType).IsAssignableFrom(type))
{
yield return bindingRoot.Bind(typeof(InterfaceType))
.To(type)
.Named(type.Name) as IBindingWhenInNamedWithOrOnSyntax<object>;
}
}
ps: here is a full sample