If I have some shapes defined using arrays of coordinates e.g.
[[-30, -30], [-30, 30], [30, 30], [30, -30]]
and edges defined using:
You could use a formular for rotating the point around the origin.
function rotate(array, angle) {
return array.map(function (p) {
function r2d(a) { return a * Math.PI / 180; }
return [
Math.cos(r2d(angle)) * p[0] - Math.sin(r2d(angle)) * p[1],
Math.sin(r2d(angle)) * p[0] - Math.cos(r2d(angle)) * p[1],
];
});
}
console.log(rotate([[-30, -30], [-30, 30], [30, 30], [30, -30]], 45));
console.log(rotate([[-30, -30], [-30, 30], [30, 30], [30, -30]], 90));
.as-console-wrapper { max-height: 100% !important; top: 0; }
Here you go, rotates point x, y
around point centerx, centery
by degrees
degrees. Returns floating values, round if you need to.
To rotate a shape, rotate all the points. Calculate the center if you need to, this does not do it.
Desmos link with x as a, y as b, centerx as p, centery as q, and degrees as s
function rotatePoint(x, y, centerx, centery, degrees) {
var newx = (x - centerx) * Math.cos(degrees * Math.PI / 180) - (y - centery) * Math.sin(degrees * math.PI / 180) + centerx;
var newy = (x - centerx) * Math.sin(degrees * Math.PI / 180) + (y - centery) * Math.cos(degrees * math.PI / 180) + centery;
return [newx, newy];
}
use css transition and change transform by javascript
https://www.w3schools.com/cssref/css3_pr_transform.asp
https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Transitions/Using_CSS_transitions