UWP DatagramSocket Multicast

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终归单人心
终归单人心 2021-01-22 18:13

I managed to make a simple application that sends and receives data from a multicast group. If I open 2 instance of the application (2 different .sln files with the same code) I

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  • 2021-01-22 18:19

    So in conclusion, how can I achieve, no matter when (not within 5 seconds) some of the clients sends a message, all of the other clients get it?

    It seems like that this issue has been fixed in the latest Windows RS1(Build 14393) OS, here is the screenshot(Gif):

    You may need to upgrade the OS to solve it.

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