I want to use programming to mimic a \"touch\" on a position (x, y) on the screen.
I saw this link, but it only teaches you how to inject characters.
I want to
You can "fake" a touch event like this:
MotionEvent event = MotionEvent.obtain(downTime, eventTime, action, x, y, metaState);
view.onTouchEvent(event);
API Docs:
Create a new MotionEvent, filling in a subset of the basic motion values. Those not specified here are: device id (always 0), pressure and size (always 1), x and y precision (always 1), and edgeFlags (always 0).
Parameters:
downTime
The time (in ms) when the
user originally pressed down to start
a stream of position events. This
must be obtained from
SystemClock.uptimeMillis().eventTime
The the time (in ms) when
this specific event was generated.
This must be obtained from
SystemClock.uptimeMillis()
.action
The kind of action being
performed -- one of either
ACTION_DOWN
, ACTION_MOVE
,
ACTION_UP
, or ACTION_CANCEL
.x
The X coordinate of this event.y
The Y coordinate of this event.metaState
The state of any meta /
modifier keys that were in effect
when the event was generated.Link to API Docs
That would be Monkeyrunner to do the job