How to avoid background image from turning from white to grey when using toneMapping in threejs?

前端 未结 0 995
北荒
北荒 2021-01-22 13:40

I am using the following code from a class to initialize the renderer:

// setup renderer
        this.renderer = new THREE.WebGLRenderer( { antialias: true });
           


        
相关标签:
回答
  • 消灭零回复
提交回复
热议问题