I have set custom properties on SVG objects and on paths within the SVG objects.
Each object I add to the canvas also gets assigned an \'id\' property, as well as some o
DEMO
var canvas = new fabric.Canvas('c');
var rect1 = new fabric.Rect({
id: 1,
width: 100,
height: 100,
fill: 'red',
componentType: 'a1',
shape: 'round1'
});
var rect2 = new fabric.Rect({
id: 2,
left:10,
top:20,
width: 100,
height: 100,
fill: 'magenta',
componentType: 'a2',
shape: 'round2'
});
var rect3 = new fabric.Rect({
id: 3,
left:30,
top:30,
width: 100,
height: 100,
fill: 'yellow',
componentType: 'a3',
shape: 'round3'
});
var group = new fabric.Group([rect1, rect2, rect3]);
canvas.add(group)
canvas.setActiveObject(group);
function cloneObj() {
group.clone(function(newgroup) {
canvas.add(newgroup.set({
left: newgroup.left + 10,
top: newgroup.top + 10
}));
console.log(newgroup);
}, ['id', 'componentType', 'shape']);
}
canvas {
border: 1px solid #999;
}
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.js"></script>
<button onclick='cloneObj()'>Clone</button>
<canvas id="c" width="700" height="400"></canvas>
clone accepts a callback and array for additional property to include in cloned object.