I have a problem with Firefox scrollTop value and onscroll event. This works great in IE, Safari and Chrome but Firefox seems to lag.
I tried to update some background p
There are two ways to handle this - throttle (execute the function with a set interval) and debounce (execute the function after the specified time has passed since the last call). You'll probably want to use throttling in your situation.
A simplified solution may look something like this (Updated: see it at http://jsfiddle.net/yVVNU/1/):
window.onscroll=catchScroll;
var timeOutId = 0;
var jitterBuffer = 200;
function catchScroll()
{
if (timeOutId) clearTimeout (timeOutId);
timeOutId = setTimeout(function(){SaveScrollLocation()}, jitterBuffer);
}
function SaveScrollLocation () {
console.log(document.documentElement.scrollTop);
alert('scrolled');
}
You can also use this jQuery plugin: http://benalman.com/projects/jquery-throttle-debounce-plugin/
Firefox does not (or did not used to) fire the onscroll
event as frequently as the other browsers. see here
Interestingly the scrollTop
does update at the correct frequency so you can probably use another event such as mousemove
. What i did was something like this :
on first scroll event, start listening to mouse move events - update whatever it is you want to based on the scrollTop
which does update correctly. After a short timeout has elapsed after an onscroll
, stop listening for mouse move events.
$(window).scrollTop()
worked for me
var last = +new Date;
function SaveScrollLocation () {
var now = +new Date;
if (now - last > 50) {
// ...
last = now;
}
}
window.onscroll = SaveScrollLocation ;
Wouldn't the behavior of dragging the window up and down quickly be considered abnormal?
In my view, I wouldn't want to be saving the state if the user is doing that. I'd rather wait until the window has been in the same spot for at least 250ms before recording it's position. The minor variances in position while the user is slamming the scrollbar up and down are probably not very important to the user, know what I mean?
With a little setTimeout
magic, couldn't you sidestep this issue AND make your script a little lighter on the browser UI by not firing the SaveScrollLocation
until it clear the scroll location is WORTH saving?