Cannot apply blending to cube located behind half-transparent textured surface

前端 未结 0 1733
不知归路
不知归路 2021-01-22 10:55

Following the tutorial from learnopengl.com about rendering half-transparent windows glasses using blending, I tried to apply that principle to my simple scene (where we can nav

相关标签:
回答
  • 消灭零回复
提交回复
热议问题