Compress video size before attach to an email in swift

前端 未结 1 1827
南笙
南笙 2021-01-22 02:44

Previous, I have ask for how to attach video then send via email. Now it working. Advised by some friend from this website.

I found new problem that video size is very l

相关标签:
1条回答
  • 2021-01-22 03:16

    Below is the code for Compress video by half of the actual size

    var assetWriter:AVAssetWriter?
    var assetReader:AVAssetReader?
    let bitrate:NSNumber = NSNumber(value:250000)
    
    func compressFile(urlToCompress: URL, outputURL: URL, completion:@escaping (URL)->Void){
        //video file to make the asset
    
        var audioFinished = false
        var videoFinished = false
    
        let asset = AVAsset(url: urlToCompress);
    
        let duration = asset.duration
        let durationTime = CMTimeGetSeconds(duration)
    
        print("Video Actual Duration -- \(durationTime)")
    
        //create asset reader
        do{
            assetReader = try AVAssetReader(asset: asset)
        } catch{
            assetReader = nil
        }
    
        guard let reader = assetReader else{
            fatalError("Could not initalize asset reader probably failed its try catch")
        }
    
        let videoTrack = asset.tracks(withMediaType: AVMediaType.video).first!
        let audioTrack = asset.tracks(withMediaType: AVMediaType.audio).first!
    
        let videoReaderSettings: [String:Any] =  [(kCVPixelBufferPixelFormatTypeKey as String?)!:kCVPixelFormatType_32ARGB ]
    
        // ADJUST BIT RATE OF VIDEO HERE
    
        let videoSettings:[String:Any] = [
            AVVideoCompressionPropertiesKey: [AVVideoAverageBitRateKey:self.bitrate],
            AVVideoCodecKey: AVVideoCodecType.h264,
            AVVideoHeightKey: videoTrack.naturalSize.height,
            AVVideoWidthKey: videoTrack.naturalSize.width
        ]
    
    
        let assetReaderVideoOutput = AVAssetReaderTrackOutput(track: videoTrack, outputSettings: videoReaderSettings)
        let assetReaderAudioOutput = AVAssetReaderTrackOutput(track: audioTrack, outputSettings: nil)
    
    
        if reader.canAdd(assetReaderVideoOutput){
            reader.add(assetReaderVideoOutput)
        }else{
            fatalError("Couldn't add video output reader")
        }
    
        if reader.canAdd(assetReaderAudioOutput){
            reader.add(assetReaderAudioOutput)
        }else{
            fatalError("Couldn't add audio output reader")
        }
    
        let audioInput = AVAssetWriterInput(mediaType: AVMediaType.audio, outputSettings: nil)
        let videoInput = AVAssetWriterInput(mediaType: AVMediaType.video, outputSettings: videoSettings)
        videoInput.transform = videoTrack.preferredTransform
        //we need to add samples to the video input
    
        let videoInputQueue = DispatchQueue(label: "videoQueue")
        let audioInputQueue = DispatchQueue(label: "audioQueue")
    
        do{
            assetWriter = try AVAssetWriter(outputURL: outputURL, fileType: AVFileType.mov)
        }catch{
            assetWriter = nil
        }
        guard let writer = assetWriter else{
            fatalError("assetWriter was nil")
        }
    
        writer.shouldOptimizeForNetworkUse = true
        writer.add(videoInput)
        writer.add(audioInput)
    
    
        writer.startWriting()
        reader.startReading()
        writer.startSession(atSourceTime: kCMTimeZero)
    
    
        let closeWriter:()->Void = {
            if (audioFinished && videoFinished){
                self.assetWriter?.finishWriting(completionHandler: {
                    print("------ Finish Video Compressing")
                    self.checkFileSize(sizeUrl: (self.assetWriter?.outputURL)!, message: "The file size of the compressed file is: ")
    
                    completion((self.assetWriter?.outputURL)!)
                })
    
                self.assetReader?.cancelReading()
            }
        }
    
    
        audioInput.requestMediaDataWhenReady(on: audioInputQueue) {
            while(audioInput.isReadyForMoreMediaData){
                let sample = assetReaderAudioOutput.copyNextSampleBuffer()
                if (sample != nil){
                    audioInput.append(sample!)
                }else{
                    audioInput.markAsFinished()
                    DispatchQueue.main.async {
                        audioFinished = true
                        closeWriter()
                    }
                    break;
                }
            }
        }
    
        videoInput.requestMediaDataWhenReady(on: videoInputQueue) {
            //request data here
            while(videoInput.isReadyForMoreMediaData){
                let sample = assetReaderVideoOutput.copyNextSampleBuffer()
                if (sample != nil){
                    let timeStamp = CMSampleBufferGetPresentationTimeStamp(sample!)
                    let timeSecond = CMTimeGetSeconds(timeStamp)
                    let per = timeSecond / durationTime
                    print("Duration --- \(per)")
                    DispatchQueue.main.async {
                        self.progress.progress = Float(per)
                    }
                    videoInput.append(sample!)
                }else{
                    videoInput.markAsFinished()
                    DispatchQueue.main.async {
                        videoFinished = true
                        self.progress.progress = 1.0
                        closeWriter()
                    }
                    break;
                }
            }
        }
    }
    

    You can also display the progress of video compression.

    0 讨论(0)
提交回复
热议问题