I\'m creating a budgeting program using Tkinter/Python. This is the basics of my code:
class Expense:
def __init__(self):
def Save(self)
TotalAmount
You could simply create a variable inside the __init__()
method which gets called as soon as a class is initialized, and then you can change the value of the variable which would get reflected outside the class as well.
It seems that you were trying to create a method save()
for the class so I did the same for you, If you don't want your save()
method to take any arguments then you can also use def save(self):
class Expense:
def __init__(self):
#Do some initializations here
self.TotalAmount = 0
def save(self, amount):
self.TotalAmount = amount
exp = Expense()
print exp.TotalAmount
>>> 0
exp.save(10)
print exp.TotalAmount
>>> 10
You need to either add the variable as a property on the object (self.TotalAmount = blah
) or make it a global variable:
class Expense:
def __init__(self):
def Save(self)
global TotalAmount
TotalAmount = blah
The first solution is the preferred one because having a lot of global variables will make your code hard to read. You should strive for encapsulation because it makes it easier to maintain the code in the future (changing one part of the code is less likely to break other parts).