How can I add separate bump maps to each channel in this splat map shader (Unity3D)?

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时光取名叫无心
时光取名叫无心 2021-01-21 11:11

I have this shader I use for splat mapping in Unity3D. It\'s a Frankenstein\'d monster from a few different ones I found that I finally got to work. The problem is that it does

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