I am somewhat new to Verilog. I know that in a Clock Process we should use non blocking assignments, and in a Non Clock processes, we use blocking assignments.
I have c
The blocking vs non-blocking is so that your gate level (synthesis) matches your RTL simulation. Using a different one to alter the behaviour of the simulation as far as I know will not effect synthesis and therefore the behaviour of gate-level.
<=
non-blocking effectively take a temporary copy of the copy right-hand side, and make the =
blocking assignment at the end of the timestep.
a <= b;
b <= a;
is equivalent to:
a_temp = b;
b_temp = a;
//
a = a_temp;
b = b_temp;
The example uses combinatorial logic, that is it contains no state, so all inputs must be defined by all outputs.
always@* begin
iowrb_int <= iowrb_met;
iordb_int <= iordb_met;
iowrb_met <= iowr_bar;
iordb_met <= iord_bar;
end
When the right hand side updates the block should be retriggered. Since iowrb_met is on both sides I am not sure what this implies interms of electrical connectivity.
while <=
implies copying to a temp location, combinatorial logic does not have this capability, it is always and continuously driven by the assignment.
I think in simulation you effectively have this:
always@* begin
iowrb_int_temp = iowrb_met;
iordb_int_temp = iordb_met;
iowrb_met = iowr_bar;
iordb_met = iord_bar;
iowrb_int = iowrb_int_temp;
iordb_int = iordb_int_temp;
end
In hardware you would have:
always@* begin
iowrb_int = iowrb_met; //= iowr_bar;
iordb_int = iordb_met; //= iord_bar;
iowrb_met = iowr_bar;
iordb_met = iord_bar;
end
Where iowrb_int
is effectively the same as iowrb_met
Flip-flops are implied using always @(posedge clk
Combinatorial logic is implied using always @*
but latches can be implied when the output is not fully defined from inputs.
By only changing to code to blocking assignments it may synthesize to latches and/or create logical equivalency check mismatches depending on the tools handle.
This is how it looks through the scheduler:
With blocking:
*_int
signals are assigned*_met
signals are assigned*_int
keeps the non-updated values of *_met
With non-blocking:
*_int
signals are assigned*_met
signals are assigned*_met
is detected causes a loop back the the Active region of the scheduler*_int
signals*_int
signals*_int
has the same values as *_met
The correct, logical equivalent, and CPU friendly way would be to revers the assignment order (assign *_met
before *_int
):
always@(*)
begin
iowrb_met = iowr_bar;
iordb_met = iord_bar;
iowrb_int = iowrb_met;
iordb_int = iordb_met;
end
*_int
signals are assigned*_met
signals are assigned*_int
has the same values as *_met
OR use *_bar
as the assigning value (i.e. if a==b and b==c, then a==b and a==c):
always@(*)
begin
iowrb_int = iowr_bar;
iordb_int = iord_bar;
iowrb_met = iowr_bar;
iordb_met = iord_bar;
end
*_int
and *_met
signals are assigned*_int
has the same values as *_met
As others have said, changing to blocking assignments here will actually not work. Using blocking assignments in combinational always blocks (which is the recommendation) require you to put assignments in the right order.
Using non-blocking assignments in combinational always blocks may seem attractive, because you can then have assignments in any order, like in VHDL. Besides performance, one good reason to avoid this is that it doesn't work with always_comb
. This code does not work:
always_comb begin
tmp <= in;
out <= tmp;
end
The reason is that tmp
will not be part of the sensitivity list. It will work as expected if you use always @(*)
, always @(tmp, in)
or replace with blocking assignments.
The main difference is:
Suppose a = 2 and b = 3 then non-blocking assignments:
a <= 4;
b <= a;
results in a = 4 and b = 2 - value of a before assignment
But
a = 4;
b = a;
Will result in a=4 and b=4 - value of a after the blocking assignment completes.
A variable getting synthesized to a register (latch or flip-flop) vs. combinatorial logic depends on the sensitivity list of the always block. It does not depend on use of blocking or non-blocking assignment.
For example:
always @(*) begin
if (enable)
q = d;
end
This will result in a D-latch since assignment to q is not specified for when enable==0 so it needs to remember is last assignment.
While
always @(*) begin
if (enable)
q = d;
else
q = f;
end
This will result in a mux (combinatorial logic) since assignment to q is specified for both cases of enable and so q need not remember anything.