How do I change a value for a Fabric.js object?

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刺人心
刺人心 2021-01-21 04:28

I have a Fabric.js canvas. I also have a javascript that has a function that gets called when a button is pressed. I know how to get the active object, canvas

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  • 2021-01-21 04:57

    There are many getters and setters for values:

    object.setWidth(val);
    object.setHeight(val);
    object.setStrokeWidth(val);
    object.setLeft(val);
    object.setTop(val);
    

    You can also change values with general set method:

    object.set('width', value);
    object.set({ width: value, height: value});
    

    If you change dimension or position affecting properties you have to call object.setCoords() after changing the property. Otherwise the "click area" of the object is wrong. After changing properties you have to call canvas.renderAll() to re-render all objects.

    For more information just have a look at the docs: fabricjs.com/docs/fabric.Object.html

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  • 2021-01-21 05:08

    Apparently setters are removed in the latest version of Fabric.js (using version 2.7.0). You can now simply set the properties on the object directly:

    // Set your new property values
    object.width = val;
    object.height = val;
    object.strokeWidth = val;
    object.left = val;
    object.top = val;
    
    // Then you mark the object as "dirty" and render the canvas:
    object.dirty = true;
    canvas.renderAll();
    

    Alternatively you can set all properties at once using the set method an object like this:

    // Set all properties at once using the set method
    object.set({ 
        width: val, 
        height: val,
        strokeWidth: val,
        left: val,
        top: val
    });
    
    // In this case the setter marks the object as "dirty" so you only need to call renderAll
    canvas.renderAll();
    
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