I have an onTouchListener on my TextView. On touch, I log with Timber.i()
and then I call finish()
. If after finish(), I launch my
I surely am very late but still posting it. @cwbowron has explained it very well.
This trick got it fixed for me:
class TimberLogImplementation {
companion object {
fun initLogging() {
if(Timber.treeCount() != 0) return
if (BuildConfig.DEBUG) Timber.plant(DebugTree())
else Timber.plant(ReleaseTree())
}
}
}
The problem is that you are 'planting' trees in the Activities onCreate
method. Instead, use a custom Applications subclass and plant the trees there.
class MyApp : Application() {
override fun onCreate() {
super.onCreate()
if (BuildConfig.DEBUG) {
Timber.plant(DebugTree())
}
}
}
And update your AndroidManifest accordingly:
<application
android:name="com.foo.MyApp"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"/>