ARKit – Render objects further away than 1000 meters

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鱼传尺愫
鱼传尺愫 2021-01-20 13:48

I\'m trying to render objects further away than 1000.

let box = SCNBox(width: 500, height: 500, length: 500, chamferRadius: 0)
let boxNode = SCNNode(geometry         


        
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  • 2021-01-20 14:10

    In ARKit_3.0/SceneKit_2020, if a distance from ARCamera to 3D model is greater than 1000m SceneKit's shader violently begins flickering and approximately at 1600m model disappears completely.

    Your ARCamera doesn't render application's 3D content. This shader's artifact is SceneKit's rendering engine issue. So, you have nothing to do with that at the moment.

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