I have clion pointing to SDL2 directories and libs, but it fails to link the libraries when I try to build. Any ideas on how to fix this?
CMakeLists:
Here is a minimal example to get you started with SDL2 on windows
(main.cpp
just contains the hello SDL from LazyFoo)
cmake_minimum_required(VERSION 3.0)
project(hello_sdl2)
# configure the SDL (cf. "SDL2-2.0.3\i686-w64-mingw32\lib\pkgconfig\sdl2.pc")
# C++ flags
set(SDL2_Flags "-mwindows -Wl,--no-undefined -static-libgcc")
# library paths
set(SDL2_ROOT "D:/PATH/TO/SDL2-2.0.3/i686-w64-mingw32")
set(SDL2_Includes "${SDL2_ROOT}/include")
set(SDL2_LibDir "${SDL2_ROOT}/lib")
# imported targets for CMake (cf. https://cmake.org/Wiki/CMake/Tutorials/Exporting_and_Importing_Targets)
add_library(SDL2 STATIC IMPORTED)
add_library(SDL2main STATIC IMPORTED)
set_property(TARGET SDL2 PROPERTY IMPORTED_LOCATION "${SDL2_LibDir}/libSDL2.a")
set_property(TARGET SDL2main PROPERTY IMPORTED_LOCATION "${SDL2_LibDir}/libSDL2main.a")
# the libs to link against
# note: as always with gcc, the order is important...
set(SDL2_Libs mingw32 SDL2 SDL2main m dinput8 dxguid dxerr8 user32 gdi32 winmm imm32 ole32 oleaut32 shell32 version uuid)
# configure the project
# include the SDL flags
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 ${SDL2_Flags}")
# collect the sources
set(SOURCE_FILES main.cpp)
# define the target
add_executable(hello_sdl2 ${SOURCE_FILES})
# include the SDL headers
target_include_directories(hello_sdl2 SYSTEM PRIVATE ${SDL2_Includes})
# link against the SDL (and its dependencies)
target_link_libraries(hello_sdl2 ${SDL2_Libs})
tested on Win8.1 64bits with SDL2-2.0.3, MinGW-W64 i686-5.2.0-posix-dwarf-rt_v4-rev0 and CLion 1.2 EAP (build 142.5239.6)