In an Actor model implementation in Scala, can we override the bang(!) operator. Can we modify the operation of message passing by overloading this operator?
Example
In Akka you cannot actually override the !
operator, since you cannot create subclasses of ActorRef in a meaningful way (i.e. they would not be generated by the respective factory methods), and the reason for this is that it is not actually what you want (please trust me here).
Your stated use-case is already covered by built-in functionality:
import akka.event.LoggingReceive
def receive = LoggingReceive {
case x => ...
}
which will log a message for each invocation if you enable these configuration settings:
akka {
loglevel = DEBUG
actor.debug {
receive = on // this enables the above
autoreceive = on // same for the likes of PoisonPill, Kill, …
lifecycle = on // will log actor creation, restart, termination
}
}
You can try the following code.
override def !(msg:Any):Unit =
{
//logic for writing to logs..
super.!(msg)
}
This works fine. However, i want to differentiate behavior of !, depending upon the messages I am sending. for example below:
actor_name!(arg1,arg2,arg3)
actor_name1!(arg4, arg5)
How do i differentiate between these two message sending notation in the overriding code?
In an Actor model implementation in Scala, can we override the bang(!) operator.
You can, but I would strongly recommend against it.
Example scenario: I need to include logging of information when any actor invokes another actor by passing a message.
This won't work with any actors which don't extend your type: Akka system actors, actors created by libraries, etc.
This can already be done by Akka, just set akka.debug.receive = on
.