I am working on Video application in Swift3 iOS. Basically I have to merged the Video Assets and Audios into one with Fade Effect and save this to iPhone gallery. To achieve
I had the exact same error and only on the iPhone 5S simulator running iOS11. I fixed it by changing the quality setting on the export operation from "Highest" (AVAssetExportPresetHighestQuality) to "Pass through" (AVAssetExportPresetPassthrough) (keeping original quality):
/// try to start an export session and set the path and file type
if let exportSession = AVAssetExportSession(asset: mixComposition, presetName: AVAssetExportPresetPassthrough) { /* AVAssetExportPresetHighestQuality */
exportSession.outputURL = videoOutputURL
exportSession.outputFileType = AVFileType.mp4
exportSession.shouldOptimizeForNetworkUse = true
exportSession.exportAsynchronously(completionHandler: {
switch exportSession.status {
case .failed:
if let _error = exportSession.error {
// !!!used to fail over here with 11800, -16976 codes, if using AVAssetExportPresetHighestQuality. But works fine when using: AVAssetExportPresetPassthrough
failure(_error)
}
....
Hope this helps someone, because that error code and message doesn't provide any information. It's just an "Unknown error". Besides changing the quality setting, I would try changing other settings and stripping down the export operation to identify a specific component of that operation that may be failing. (Some specific image, audio or video asset). When you have such a general error message, it's good to use the process of elimination, cutting the code in half each time, to get to the problem in Logarithmic time.