I\'ve seen plenty of examples for changing the icon of nodes during tree instantiation, but I\'d like a way to dynamically change the icon of an individual node later. So,
You can have different icons that you can set according to different conditions. Below is a simple example that changes icon of a selected node:
import java.awt.Component;
import javax.swing.Icon;
import javax.swing.JFrame;
import javax.swing.JScrollPane;
import javax.swing.JTree;
import javax.swing.SwingUtilities;
import javax.swing.UIManager;
import javax.swing.tree.DefaultMutableTreeNode;
import javax.swing.tree.DefaultTreeCellRenderer;
import javax.swing.tree.DefaultTreeModel;
public class TestTree {
private static void createAndShowUI() {
JFrame frame = new JFrame();
final JTree tree = new JTree(buildDemoModel());
tree.setCellRenderer(new DefaultTreeCellRenderer() {
private Icon loadIcon = UIManager.getIcon("OptionPane.errorIcon");
private Icon saveIcon = UIManager.getIcon("OptionPane.informationIcon");
@Override
public Component getTreeCellRendererComponent(JTree tree,
Object value, boolean selected, boolean expanded,
boolean isLeaf, int row, boolean focused) {
Component c = super.getTreeCellRendererComponent(tree, value,
selected, expanded, isLeaf, row, focused);
if (selected)
setIcon(loadIcon);
else
setIcon(saveIcon);
return c;
}
});
tree.setVisibleRowCount(10);
frame.add(new JScrollPane(tree));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLocationByPlatform(true);
frame.pack();
frame.setVisible(true);
}
private static DefaultTreeModel buildDemoModel() {
DefaultMutableTreeNode root = new DefaultMutableTreeNode("Root");
root.add(new DefaultMutableTreeNode("A"));
root.add(new DefaultMutableTreeNode("B"));
root.add(new DefaultMutableTreeNode("C"));
return new DefaultTreeModel(root);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
createAndShowUI();
}
});
}
}