It\'s easy to create a multi-level menu structure using nested RootElements
in MonoTouch.Dialog
but how would you go about having a specific
Same thing, less methods...
var root_element = new RootElement("caption", (RootElement e) => {
return new DialogViewController (e);
});
I think you're looking for this:
public RootElement (string caption, Func<RootElement, UIViewController> createOnSelected)
which let you create the UIViewController
(e.g. a DialogViewController
that you customized or a type that inherit from it).
This will let you keep nesting your Element
while giving most of the control over the view and it's controller.
UPDATE
Here's how this can be used:
First declare your method that will create the UIViewController. The method signature must match Func<RootElement, UIViewController>
, e.g.
static UIViewController CreateFromRoot (RootElement element)
{
return new DialogViewController (element);
}
Next create your root elements using:
var root_element = new RootElement ("caption", CreateFromRoot);
The above will give you the same as:
var root_element = new RootElement ("caption");
except you're now able to customize the DialogViewController
to your liking before returning it.