I am developing a game in android and I have an issue. I have the game fully functioning on my other computer so I committed the project to an svn server to use on my new w
Figured it out thanks to comments that were left! The other framework project I had was referenced by my game project like I mentioned in the edit. It turns out that the sdk level on that framework was 1.7 instead of the 1.6 like it should have been even though the game project was 1.6. For some reason android didn't detect that and it threw everything out of whack. After I changed every project to 1.6 and cleaned every project it worked! Thanks!