I am designing and testing a client server program based on TCP sockets(Internet domain). Currently , I am testing it on my local machine and not able to understand the foll
SIGPIPE is raised because you are attempting to write to a socket that has been closed. This does indicate a probable bug so check your application as to why it is occurring and attempt to fix that first.
Attempting to just mask SIGPIPE is not a good idea because you don't really know where the signal is coming from and you may mask other sources of this error. In multi-threaded environments, signals are a horrible solution.
In the rare cases were you cannot avoid this, you can mask the signal on send. If you set the MSG_NOSIGNAL
flag on send()
/sendto()
, it will prevent SIGPIPE
being raised. If you do trigger this error, send()
returns -1 and errno
will be set to EPIPE
. Clean and easy. See man send
for details.
SIGPIPE is sent when you try to write to an unconnected pipe/socket. Installing a handler for the signal will make send() return an error instead.
signal(SIGPIPE, SIG_IGN);
Alternatively, you can disable SIGPIPE for a socket:
int n = 1;
setsockopt(thesocket, SOL_SOCKET, SO_NOSIGPIPE, &n, sizeof(n));
Also, the data amounts you're mentioning are not very high. Likely there's a bug somewhere that causes your connection to close unexpectedly, giving a SIGPIPE.