Why are my privates accessible?

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温柔的废话
温柔的废话 2021-01-19 05:47

I have the following code:

public class PersonInitializer
{
    private Person _person;

    public static Person LoadFromFile(string path)
    {
        Per         


        
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  • 2021-01-19 06:09

    In C# (and Jave, C++) the scope of a field is based on the class, so all instances of the class can access private members of other instances of the same class.

    In languages like Eiffel (and Smalltalk) the scope of a field is based on the instance, so a private field can only be access by the same instance. The Eiffel method may be better, but C++ won the hearts and minds of most programmer, hence very few people question “class based scopeing”

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  • 2021-01-19 06:19

    From the documentation:

    Private members are accessible only within the body of the class or the struct in which they are declared.

    Since LoadFromFile is within the body of the class where _person is declared, it has access to it. There's nothing you can do about that, since

    Private access is the least permissive access level.

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  • 2021-01-19 06:27

    This is because you are accessing it from a member function. If you want to prevent access from that particular function, you may want to move that static function to a new class.

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  • 2021-01-19 06:28

    Private variable's/references are accessible only in the class in which they are defined.
    Since in you case, the reference Person _person; is defined in the same class from where you are accessing it, it is accessible.

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  • 2021-01-19 06:31

    It is accessible, because you are the class it is defined in!

    Access modifiers apply to classes, not to instances of a class. That means, an instance of class A has access to all private members of another instance of class A.

    I assume, you agree with me, that this is ok:

    var p = this._person;
    

    But what about this:

    public void DoSomething(PersonInitializer personInitializer)
    {
        var p = personInitializer._person;
    }
    

    According to your assumption, this code would be valid depending on the input.
    Example:

    DoSomething(this); // ok
    DoSomething(other); // not ok
    

    This makes no sense :-)

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