I am creating GUI to play video files. The problem is that when I pause video, Play button cannot re-play that video, and I have to select video file again.
Note: S
Simply add in the play_video(self) method:
if self.pause == True:
self.pause = False
return
from tkinter import *
from tkinter import messagebox
from tkinter import filedialog
import PIL.Image, PIL.ImageTk
import cv2
class videoGUI:
def __init__(self, window, window_title):
self.window = window
self.window.title(window_title)
top_frame = Frame(self.window)
top_frame.pack(side=TOP, pady=5)
bottom_frame = Frame(self.window)
bottom_frame.pack(side=BOTTOM, pady=5)
self.pause = False # Parameter that controls pause button
self.canvas = Canvas(top_frame)
self.canvas.pack()
# Select Button
self.btn_select=Button(bottom_frame, text="Select video file", width=15, command=self.open_file)
self.btn_select.grid(row=0, column=0)
# Play Button
self.btn_play=Button(bottom_frame, text="Play", width=15, command=self.play_video)
self.btn_play.grid(row=0, column=1)
# Pause Button
self.btn_pause=Button(bottom_frame, text="Pause", width=15, command=self.pause_video)
self.btn_pause.grid(row=0, column=2)
# Resume Button
self.btn_resume=Button(bottom_frame, text="resume", width=15, command=self.resume_video)
self.btn_resume.grid(row=0, column=3)
self.delay = 15 # ms
self.window.mainloop()
def open_file(self):
self.pause = False
self.filename = filedialog.askopenfilename(title="Select file", filetypes=(("MP4 files", "*.mp4"),
("WMV files", "*.wmv"), ("AVI files", "*.avi")))
print(self.filename)
# Open the video file
self.cap = cv2.VideoCapture(self.filename)
self.width = self.cap.get(cv2.CAP_PROP_FRAME_WIDTH)
self.height = self.cap.get(cv2.CAP_PROP_FRAME_HEIGHT)
self.canvas.config(width = self.width, height = self.height)
def get_frame(self): # get only one frame
try:
if self.cap.isOpened():
ret, frame = self.cap.read()
return (ret, cv2.cvtColor(frame, cv2.COLOR_BGR2RGB))
except:
messagebox.showerror(title='Video file not found', message='Please select a video file.')
def play_video(self):
# Get a frame from the video source, and go to the next frame automatically
ret, frame = self.get_frame()
if ret:
self.photo = PIL.ImageTk.PhotoImage(image = PIL.Image.fromarray(frame))
self.canvas.create_image(0, 0, image = self.photo, anchor = NW)
if not self.pause:
self.window.after(self.delay, self.play_video)
def pause_video(self):
self.pause = True
#Addition
def resume_video(self):
self.pause=False
self.play_video()
# Release the video source when the object is destroyed
def __del__(self):
if self.cap.isOpened():
self.cap.release()
##### End Class #####
# Create a window and pass it to videoGUI Class
videoGUI(Tk(), "EnJapan")
I would create another method for the play button callback. Something like this:
def play_start(self):
self.pause = False
self.play_video()
However, I would make sure you disable the play button if it's already playing. Otherwise, you could have multiple "instances" of play_video
going if the play button is pressed multiple times.
An alternative is to combine your play and pause button, so it toggles the value of self.pause
. Then you could have just one button with one callback function.
Question: Pause button will have no effect.
Reference:
Tkinter.Widget.after-method - after(delay_ms, callback=None, *args)
Registers an callback that is called after a given time.
Tkinter.Widget.after_cancel-method - after_cancel(id)
Cancels an callback.
To cancel
the allready queued events
for self.play_video
change the following:
def play_video(self):
...
if self.pause:
self.window.after_cancel(self.after_id)
else:
self.after_id = self.window.after(self.delay, self.play_video)