Use a Glob() in VariantDir() einvironment to find files recursively in Python?

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萌比男神i
萌比男神i 2021-01-19 04:24

How can one make recursive Glob() in a VariantDir() environment in Python?

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  • 2021-01-19 04:46

    Your approach would work with a minor tweak as follows:

    import fnmatch
    import os
    
    def RecursiveGlob(pathname)
        matches = []
        for root, dirnames, filenames in os.walk(pathname):
            for filename in fnmatch.filter(filenames, '*.c'):
                matches.append(File(os.path.join(root, filename)))
    
        return matches
    

    Notice that I converted it to a File(), since the SCons Glob() function returns Nodes if the "strings" parameter is false.

    To be able to handle the VariantDir, etc and to better integrate the functionality with the existing SCons Glob() functionality, you could actually incorporate a call to the existing Glob() function, like this:

    # Notice the signature is similar to the SCons Glob() signature,
    # look at scons-2.1.0/engine/SCons/Node/FS.py line 1403
    def RecursiveGlob(pattern, ondisk=True, source=True, strings=False):
        matches = []
        # Instead of using os.getcwd() consider passing-in a path
        for root, dirnames, filenames in os.walk(os.getcwd()):
            cwd = Dir(root)
            # Glob() returns a list, so using extend() instead of append()
            # The cwd param isnt documented, (look at the code) but its 
            # how you tell SCons what directory to look in.
            matches.extend(Glob(pattern, ondisk, source, strings, cwd))
    
        return matches
    

    You could take it one step further and do the following:

    def MyGlob(pattern, ondisk=True, source=True, strings=False, recursive=False):
        if not recursive:
            return Glob(pattern, ondisk, source, strings)
    
        matches = []
        # Instead of using os.getcwd() consider passing-in a path
        for root, dirnames, filenames in os.walk(os.getcwd()):
            cwd = Dir(root)
            # Glob() returns a list, so using extend() instead of append()
            # The cwd param isnt documented, (look at the code) but its 
            # how you tell SCons what directory to look in.
            matches.extend(Glob(pattern, ondisk, source, strings, cwd))
    
        return matches
    
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  • 2021-01-19 05:04

    I believe the accepted answer only works if your source directory is '.'.

    Here is a working example where the source directory is src and the variant directory is build.

    File layout

    .
    ├── include
    │   └── sum.h
    ├── SConstruct
    └── src
        ├── dir
        │   └── sum.cpp
        └── main.cpp
    

    Files

    sum.h

    #ifndef _SUM_H_
    #define _SUM_H_
    
    double sum(const double x, const double y);
    
    #endif
    

    main.cpp

    #include <iostream>
    #include <sum.h>
    
    using namespace std;
    
    int main() {
    
        cout << "Sum of 1 and 2 = " << sum(1., 2.) << endl;
        return 0;
    }
    

    sum.cpp

    #include <sum.h>
    
    double sum(const double x, const double y) {
        return x + y;
    }
    

    SConstruct

    import os
    
    def variantglob(env, pattern, ondisk=True, source=True, strings=False,
                    recursive=False):
        matches = []
        for root, dirs, filenames in os.walk(env['SOURCE_DIR']):
            cwd = Dir(os.path.join(env['VARIANT_DIR'],
                                   os.path.relpath(root, env['SOURCE_DIR'])))
            matches.extend(cwd.glob(pattern, ondisk, source, strings))
        return matches
    
    # Create Build Environment
    env = Environment()
    
    # Customize Environment
    env.Replace(VARIANT_DIR='build',
                SOURCE_DIR='src')
    env.Append(CPPPATH=['include'])
    
    # Setup Variant Directory
    VariantDir(variant_dir=env['VARIANT_DIR'],
               src_dir=env['SOURCE_DIR'], duplicate=0)
    
    # Build the executable
    exe = env.Program(os.path.join(env['VARIANT_DIR'], 'example'),
                      variantglob(env, '*.cpp', recursive=True))
    
    # Install the executable
    Install('bin', exe)
    

    Build

    Just execute scons at the top level directory. This will create a build directory and drop all your temporaries there (variant directory), and it will then install the result of the build into the bin folder.

    Run

    Execute bin/example to see it work.

    Note

    This example was tested on linux.

    Why It Works

    When building with variant directories you have to specify the path to the source as though it were already sitting in the variant directory, but those directories may not exist yet. This glob function walks the source tree to construct the paths that will be in the variant directory, and then globs against those paths.

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