I have java code that uses SortedMap.tailMap
. In my ported code, I have SortedMap
= Dictionary
. I need a way
I've needed this feature a couple of times in the past, and afaik the easiest way to do this is
IEnumerable<KeyValuePair<K, V>> Tail(this SortedList<K, V> list, K fromKey, bool inclusive = true)
Head
and Tail
and appended the code - see below. Also, I added TryGetCeiling/Floor/Higher/LowerValue methods - names derived from Java's NavigableMap, and it's straightforward to add TryGetKey and TryGetEntry for anyone who needs them.*) Unfortunately, .Net's own implementation works only on List
s, not on IList
s. What a waste... Also, be sure to use one that returns ~x
in case the item is not found, like the one I linked to.
public static class SortedListEx
{
public static IEnumerable<KeyValuePair<K, V>> Head<K, V>(
this SortedList<K, V> list, K toKey, bool inclusive = true)
{
https://stackoverflow.com/a/2948872/709537 BinarySearch
var binarySearchResult = list.Keys.BinarySearch(toKey);
if (binarySearchResult < 0)
binarySearchResult = ~binarySearchResult;
else if (inclusive)
binarySearchResult++;
return System.Linq.Enumerable.Take(list, binarySearchResult);
}
public static IEnumerable<KeyValuePair<K, V>> Tail<K, V>(
this SortedList<K, V> list, K fromKey, bool inclusive = true)
{
https://stackoverflow.com/a/2948872/709537 BinarySearch
var binarySearchResult = list.Keys.BinarySearch(fromKey);
if (binarySearchResult < 0)
binarySearchResult = ~binarySearchResult;
else if (!inclusive)
binarySearchResult++;
return new ListOffsetEnumerable<K, V>(list, binarySearchResult);
}
public static bool TryGetCeilingValue<K, V>(
this SortedList<K, V> list, K key, out V value)
{
var binarySearchResult = list.Keys.BinarySearch(key);
if (binarySearchResult < 0)
binarySearchResult = ~binarySearchResult;
if (binarySearchResult >= list.Count)
{
value = default(V);
return false;
}
value = list.Values[binarySearchResult];
return true;
}
public static bool TryGetHigherValue<K, V>(
this SortedList<K, V> list, K key, out V value)
{
var binarySearchResult = list.Keys.BinarySearch(key);
if (binarySearchResult < 0)
binarySearchResult = ~binarySearchResult;
else
binarySearchResult++;
if (binarySearchResult >= list.Count)
{
value = default(V);
return false;
}
value = list.Values[binarySearchResult];
return true;
}
public static bool TryGetFloorValue<K, V>(
this SortedList<K, V> list, K key, out V value)
{
var binarySearchResult = list.Keys.BinarySearch(key);
if (binarySearchResult < 0)
binarySearchResult = ~binarySearchResult;
else
binarySearchResult++;
if (binarySearchResult >= list.Count)
{
value = default(V);
return false;
}
value = list.Values[binarySearchResult];
return true;
}
public static bool TryGetLowerValue<K, V>(
this SortedList<K, V> list, K key, out V value)
{
var binarySearchResult = list.Keys.BinarySearch(key);
if (binarySearchResult < 0)
binarySearchResult = ~binarySearchResult;
if (binarySearchResult >= list.Count)
{
value = default(V);
return false;
}
value = list.Values[binarySearchResult];
return true;
}
class ListOffsetEnumerable<K, V> : IEnumerable<KeyValuePair<K, V>>
{
private readonly SortedList<K, V> _sortedList;
private readonly int _offset;
public ListOffsetEnumerable(SortedList<K, V> sortedList, int offset)
{
_sortedList = sortedList;
_offset = offset;
}
public IEnumerator<KeyValuePair<K, V>> GetEnumerator()
{
return new ListOffsetEnumerator<K, V>(_sortedList, _offset);
}
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
}
class ListOffsetEnumerator<K, V> : IEnumerator<KeyValuePair<K, V>>
{
private readonly SortedList<K, V> _sortedList;
private int _index;
public ListOffsetEnumerator(SortedList<K, V> sortedList, int offset)
{
_sortedList = sortedList;
_index = offset - 1;
}
public bool MoveNext()
{
if (_index >= _sortedList.Count)
return false;
_index++;
return _index < _sortedList.Count;
}
public KeyValuePair<K, V> Current
{
get
{
return new KeyValuePair<K, V>(
_sortedList.Keys[_index],
_sortedList.Values[_index]);
}
}
object IEnumerator.Current { get { return Current; } }
public void Dispose() { }
public void Reset() { throw new NotSupportedException(); }
}
}
And here's a simple test
SortedList<int, int> l =
new SortedList<int, int> { { 1, 1 }, { 3, 3 }, { 4, 4 } };
for (int i = 0; i <= 5; i++)
{
Console.WriteLine("{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( " +i+ ", true): "
+ string.Join(", ", l.Head(i, true)));
Console.WriteLine("{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( " +i+ ", false): "
+ string.Join(", ", l.Head(i, false)));
}
for (int i = 0; i <= 5; i++)
{
Console.WriteLine("{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( " +i+ ", true): "
+ string.Join(", ", l.Tail(i, true)));
Console.WriteLine("{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( " +i+ ", false): "
+ string.Join(", ", l.Tail(i, false)));
}
which prints the following:
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 0, true):
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 0, false):
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 1, true): [1, 1]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 1, false):
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 2, true): [1, 1]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 2, false): [1, 1]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 3, true): [1, 1], [3, 3]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 3, false): [1, 1]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 4, true): [1, 1], [3, 3], [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 4, false): [1, 1], [3, 3]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 5, true): [1, 1], [3, 3], [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Head( 5, false): [1, 1], [3, 3], [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 0, true): [1, 1], [3, 3], [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 0, false): [1, 1], [3, 3], [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 1, true): [1, 1], [3, 3], [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 1, false): [3, 3], [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 2, true): [3, 3], [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 2, false): [3, 3], [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 3, true): [3, 3], [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 3, false): [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 4, true): [4, 4]
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 4, false):
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 5, true):
{ { 1, 1 }, { 3, 3 }, { 4, 4 } }.Tail( 5, false):
TreeMap has a tail map. Is that what you are actually looking for?