In my project, when the homepage is opened, it should run a CSS animation so that the cube\'s faces open. After the animation is complete the faces should be like in the pic
Judging by the description, snippet and the picture provided in question it seems like you are trying to create a flat cube opening animation where each face of the cube opens one by one and ends up with the appearance as shown in the first sample within the picture.
It might be possible to achieve that effect by enhancing your current code but I found it a bit confusing and so went with my own version of a flat-cube.
Explanation:
div
element for each face). I've made the front face as a child element of the left face element because the front face should eventually get opened on the left hand side of the left face.transform
and transform-origin
properties are set in such a way that it creates a cube..cube {
position: relative;
margin: 100px;
transform-style: preserve-3d;
}
.cube div {
position: absolute;
height: 50px;
width: 50px;
transform-style: preserve-3d;
}
.back {
background: rebeccapurple;
}
.right {
background: tomato;
transform: rotateY(90deg);
transform-origin: right;
animation: open-y 1s ease-in-out forwards;
}
.bottom {
background: crimson;
transform: rotateX(270deg);
transform-origin: bottom;
animation: open-x 1s 1s ease-in-out forwards;
}
.top {
background: indianred;
transform: rotateX(90deg);
transform-origin: top;
animation: open-x 1s 2s ease-in-out forwards;
}
.left {
background: yellowgreen;
transform: rotateY(270deg);
transform-origin: left;
animation: open-y 1s 3s ease-in-out forwards;
}
.front {
background: chocolate;
transform: rotateY(270deg);
transform-origin: right;
animation: open-y 1s 3s ease-in-out forwards;
}
@keyframes open-y {
to {
transform: rotateY(180deg);
}
}
@keyframes open-x {
to {
transform: rotateX(180deg);
}
}
<div class="cube">
<div class="back"></div>
<div class="right"></div>
<div class="bottom"></div>
<div class="top"></div>
<div class="left">
<div class="front"></div>
</div>
</div>
Note: It is very much possible to achieve a similar effect in other ways also and in addition make them look a lot more realistic but that would most likely involve a good amount of translate transforms, extra keyframe settings for the animations etc - in short, a lot more complex code.